However, the difference between kachikachi and Nestopia/FCEumm seems to be negligible. My own interpretation of the discussion is that input lag is a big factor if you are well used to playing the games on original hardware+CRT, in which case you will notice it greatly on the NES Classic. I plan on doing that eventually, but it might still take a while. There have been a few tests regarding input lag on the SNES Classic comparing it to other emulators, but to my knowledge nobody has compared input lag of kachikachi and Nestopia/FCEUmm somewhat scientifically, for example using a slow-motion camera. Although, at least one of those users said that after switching back to kachikachi afterwards he was now also able to beat it using that as well, and felt that actually kachikachi did have the lower input lag. I've read of 2 users who claimed to be able to beat the game on original hardware without problem, couldn't beat it on the NES Classic using kachikachi, but were actually able to beat it after switching to Nestopia/FCEUmm. The game mentioned most of the time in the debate is Punch-Out. If Nestopia/FCEUmm actually produce higher or lower input lag than kachikachi is debated. Generally, the NES Classic seems to produce comparatively little input lag, given how rarely that point is brought up and from my own experience. Firstly, using an emulation device on a modern digital TV will absolutely always produce more input lag than original hardware via analog connection to a CRT. Input lag now is the one point that is surprisingly controversially discussed. But, there may be several that don't, in which case Nestopia or FCEUmm are unavoidable. To my knowledge most well-known games should run. Game compatibility, as you noted yourself, is limited on kachikachi. Again, not being very familiar with the games on original hardware/accurate emulation I wouldn't have noticed, but it's another factor where other emulators are at a clear advantage. The severity subjective again, as in my experience there aren't any clearly distorted or entirely wrong sounds, but mostly inaccurate emulation as with the "noise channel". Audio emulation accuracy is also an undebatable issue, as u/8Bits1132 has noted. For example, I haven't played these games much in the past and probably wouldn't have noticed myself, and now that I know it still doesn't bother me much. How much it bothers you, or if at all, is subjective and probably mostly depends on how well you know the affected games. As regards this, Nestopia/FCEUmm will be at a clear advantage, they should exhibit no audio lag at all. Note that this is only audio lagging behind, gameplay is unaffected. Audio delay definitely exists using the original emulator (kachikachi), it is notable mostly or only in few games, commonly cited are Super Mario Bros. I haven't yet modded my NESC, but I can give you a little review of what has been posted in this community, as I've also wondered about the same questions:
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